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Star Wars : The Old Republic (swtor) Combat Log Data Analysis

Personal In-Game Overlay Meters Fight Data Garphicaly Visualised Group Damage Meters (with optional threat overlay) Live Combat Feeds To Browsers Combat Log Detailed Analysis
Personal Combat Meters showing both summary meters with damage, healing and threat and ability meters.
Graphical breakdown of fight data showing summary dps/hps/tps and ability break down for each category over fight time.
Group Meters showing damage for all group memebers, with the optional threat data overlayed.
Real Time Live Web Feed showing dps/hps/tps summary and ability break down side by side.
Detailed Combat Log Data showing complete combat log data with all player events for an entire fight, colour and icon coded for easier understanding.
Get the latest version of the Combat Log Uploader with In-Game Personal and Group Meters. For a complete guid to installing and setting up the downloader see our "Installation Instructions", and visit the forum for trouble shooting questions and support.

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Connecting to live SW-LOG servers

Out : Messages Bytes
In : Messages Bytes
Frame Req: Update

Top 5 DPS

Fight Started : 2017-03-22 22:42:28 (GMT)
Fight Ended : 2017-03-22 22:46:05 (GMT)
Damage : 2522780 (11585.4588 dps)
Healing : 164114 (753.6670 hps)
Ended By : ExitCombat
03/22 22:42
Zmijá 11585.4588
G4-B3 Heavy Fabricator
Fight Started : 2016-10-17 16:12:00 (GMT)
Fight Ended : 2016-10-17 16:15:43 (GMT)
Damage : 1838993 (8239.1421 dps)
Healing : 189922 (850.8974 hps)
Ended By : Death
10/17 16:12
Cuti 8239.1421
G4-B3 Heavy Fabricator
Fight Started : 2016-01-02 04:14:57 (GMT)
Fight Ended : 2016-01-02 04:20:44 (GMT)
Damage : 2558840 (7372.0542 dps)
Healing : 0 (0.0000 hps)
Ended By : ExitCombat
01/02 04:14
Truisticearr 7372.0542
G4-B3 Heavy Fabricator
Fight Started : 2016-03-29 21:42:02 (GMT)
Fight Ended : 2016-03-29 21:45:50 (GMT)
Damage : 1654133 (7269.8917 dps)
Healing : 370712 (1629.2741 hps)
Ended By : ExitCombat
03/29 21:42
Blood-drive 7269.8917
G4-B3 Heavy Fabricator
Fight Started : 2012-08-17 06:21:33 (GMT)
Fight Ended : 2012-08-17 06:25:15 (GMT)
Damage : 1546385 (6971.1935 dps)
Healing : 25792 (116.2718 hps)
Ended By : Death
08/17 06:21
Doobieous 6971.1935
Warstrider Battlewalker

Top 5 HPS

Fight Started : 2015-12-12 19:28:56 (GMT)
Fight Ended : 2015-12-12 19:34:07 (GMT)
Damage : 5870 (18.8830 dps)
Healing : 2933612 (9437.0235 hps)
Ended By : ExitCombat
12/12 19:28
Flamesslinger 9437.0235
Fight Started : 2017-05-28 04:20:17 (GMT)
Fight Ended : 2017-05-28 04:26:54 (GMT)
Damage : 17345 (43.6815 dps)
Healing : 3629573 (9140.6823 hps)
Ended By : Death
05/28 04:20
Xrozzayx 9140.6823
Fight Started : 2015-11-18 19:48:21 (GMT)
Fight Ended : 2015-11-18 19:53:09 (GMT)
Damage : 95773 (333.1803 dps)
Healing : 2481810 (8633.8541 hps)
Ended By : Death
11/18 19:48
Mel'ryo 8633.8541
Fight Started : 2016-01-09 04:03:58 (GMT)
Fight Ended : 2016-01-09 04:08:46 (GMT)
Damage : 13214 (45.9229 dps)
Healing : 2390532 (8307.8720 hps)
Ended By : ExitCombat
01/09 04:03
Truisticeaarr 8307.8720
Fight Started : 2016-09-03 21:49:42 (GMT)
Fight Ended : 2016-09-03 21:53:04 (GMT)
Damage : 32778 (162.2183 dps)
Healing : 1536055 (7601.9370 hps)
Ended By : ExitCombat
09/03 21:49
Kuari 7601.9370
Annihilation Droid XRR-3

Training Top DPS

Fight Started : 2017-04-30 16:42:22 (GMT)
Fight Ended : 2017-04-30 16:43:01 (GMT)
Damage : 336914 (8546.5615 dps)
Healing : 0 (0.0000 hps)
Ended By : ExitCombat
04/30 16:42
Youhousémoi 8546.5615
Mannequin d'entraînement des opérations
Fight Started : 2017-04-24 18:15:20 (GMT)
Fight Ended : 2017-04-24 18:17:06 (GMT)
Damage : 817888 (7720.7318 dps)
Healing : 0 (0.0000 hps)
Ended By : ExitCombat
04/24 18:15
Allessin 7720.7318
Operations Training Target MK-5
Fight Started : 2017-04-06 21:43:27 (GMT)
Fight Ended : 2017-04-06 21:44:49 (GMT)
Damage : 574703 (7000.3776 dps)
Healing : 0 (0.0000 hps)
Ended By : ExitCombat
04/06 21:43
Frangine 7000.3776
Mannequin d'entraînement des opérations
Fight Started : 2017-01-15 09:37:43 (GMT)
Fight Ended : 2017-01-15 09:39:33 (GMT)
Damage : 752591 (6815.7127 dps)
Healing : 0 (0.0000 hps)
Ended By : ExitCombat
01/15 09:37
Kountdrako 6815.7127
Fight Started : 2016-03-03 02:03:58 (GMT)
Fight Ended : 2016-03-03 02:05:17 (GMT)
Damage : 524938 (6628.9257 dps)
Healing : 0 (0.0000 hps)
Ended By : ExitCombat
03/03 02:03
Clo'with 6628.9257
Combat Training Target MK-5

Recent Encounters

Fight Participants : 1
Fight Started : 2017-05-28 06:04:49 (GMT)
Fight Ended : 2017-05-28 06:12:24 (GMT)
05/28 06:04
G4-B3 Heavy Fabricator
Fight Participants : 1
Fight Started : 2017-05-28 05:15:01 (GMT)
Fight Ended : 2017-05-28 05:22:03 (GMT)
05/28 05:15
Foreman Crusher
Fight Participants : 1
Fight Started : 2017-05-28 04:55:35 (GMT)
Fight Ended : 2017-05-28 05:03:35 (GMT)
05/28 04:55
Jarg & Sorno
Fight Participants : 1
Fight Started : 2017-05-28 04:07:55 (GMT)
Fight Ended : 2017-05-28 04:14:28 (GMT)
05/28 04:07
Fight Participants : 1
Fight Started : 2017-03-21 00:18:51 (GMT)
Fight Ended : 2017-03-21 00:27:36 (GMT)
03/21 00:18
Warlord Kephess
Fight Participants : 1
Fight Started : 2017-03-20 23:56:06 (GMT)
Fight Ended : 2017-03-21 00:03:14 (GMT)
03/20 23:56
Colonel Vorgath
Fight Participants : 1
Fight Started : 2017-03-20 23:37:10 (GMT)
Fight Ended : 2017-03-20 23:43:27 (GMT)
03/20 23:37
Firebrand & Stormcaller
Fight Participants : 1
Fight Started : 2017-03-20 23:24:31 (GMT)
Fight Ended : 2017-03-20 23:25:01 (GMT)
03/20 23:24
Toth & Zorn
Fight Participants : 1
Fight Started : 2016-10-17 21:03:44 (GMT)
Fight Ended : 2016-10-17 21:15:47 (GMT)
10/17 21:03
Fight Participants : 1
Fight Started : 2016-10-17 21:00:40 (GMT)
Fight Ended : 2016-10-17 21:02:11 (GMT)
10/17 21:00
Infernal Council

It is with great regret that I make this announcement. I have reached a stage now where I feel I am unable to continue to run, maintain and onward develop these real-time combat meters and web site analysis for SWTOR.

There are many things that have brought me to this decision.

The VPS itself has caused me some serious concern and issues over the last 2 or 3 weeks, including the cost of hosting the VPS, but mainly poor performance of the VPS and rubbish customer support from the provider, I suppose this is a case of "you get what you pay for" and right now what I'm paying for isn't enough.

I am finding it increasingly difficult to balance the time I spend with [SWToR]Logs with the time I should be spending doing my real job, and a a result my real job has suffered over the last month or so. This has also lead to far less updates than I would have liked and [SWToR]Logs is missing many of the features I had originally planned, and in many cases had already started work on but never managed to finish.

And finally, which is the really sad bit for me, I'm finding SWTOR as a game far less compelling to play than I did during beta and into launch. Some of this is because of the state of the game at the moment and the lack-lustre commitment from EA and BioWare to do anything to improve the overall gaming experience, and this is more than just endgame content it ranges from poor service quality (how often have we seen random bugs, more bugs introduced by previous bugs "fixed", how often have we all said "laaaaaag" ), through promises not fulfilled, through to poor community relations: I have given up on any improvements from BioWare to the to content of the combat log data - which, if you remeber they added begrudgingly in the first place anyway and it was never really thought through properly, providing only a partial picture of what is really happening in a combat situation, I have also given up on any form of "armory" API functionality being provided by BioWar which would allow the community and guilds a much better over all "out-of-game" experience.

I will leave the service running until my VPS subscription expires, which is currently Monday 17th September 2012. At which point I will redirect the site to a holding page with a closure statement on it and at that point all desktop parsers will fail to connect.

Again, to all the current and past users of [SWTOR]Logs, thankyou for using the software, it's been fun while it lasted. Apologies that it has come to this but in the long term it is best to cut and run now instead of trying to plod along in a half-hearted way providing a gradually deteriorating sub-standard stagnated service. I hope you all understand.

All the best to you all and may the force be with you.


SW:ToR Logs Closure

Real-Time Combat Log Parser

Welcome to the Star Wars : The old Republic (SW:ToR) Combat Log Parser and Analysis Site. This project was created with the aim of processing data from the in-game combat log files created by the MMO Star Wars : The Old Replublic. The [SWToR]Logs real-time combat log parser system will read, parse, and analyse your combat data displaying real-time in-game performance meters and providing persitant storage of catyegorised combat data for analysis as it happens or at a later date. Allowing you to visualise your combat per4formance with the help of analysis graphs over time and detailed combat fight data showing you every recorded action for individuals and groups durring any live or previously recorded encounter. The key features and benefits currently provided are listed below, more are being added as the site grows and the collected data set increases.

  • Real Time upload and analysis of combat log files

    The SWToR Combat Log data is collected dirtectly from your Star Wars : The Old Republic combat logs (as provided in patch 1.2) in as near real time as possible and transfered dirtectly to our centralised servers for parsing, analysis and storing. As all the work is done by our servers the load on your own PC is very small only requiring you to download and install a simple program to capture the data and handle the displaying of the in-game overlay meters, This program has a simple and user firendly interface and can be optionaly minmised to the system tray to un-obtrusively collect your combat data without distrubing your game play.

  • In-Game Personal Meters

    Help individual players improve their gameplay and character combat effectiveness using the configurable in-game damage/healing/threat combat meters using overlayed windows when running Star Wars : The Old Republic in windowed/windowed(fullscreen) modes, these overlays are sympatheticaly themed so as not to interfere with the gaming experience (see the screen shots) These meters will allow the player to quickly see how well they are performing and the personal ability meter will show instantly all the abilites used by the player categorised by damage/healing and threat along with their output and rate values and optionaly overlayed threat values for each of the abilities. All meters, both personal abd group can be toggled on and off directly from the in-game combat log uploader dashboard giving you full control over when and where you see your meters.

  • In-Game Group Meters

    See how you are performing when ranked against your other opertaions group members, see who has the highest dps, hps or tps for live fights as they happen. As all combat log data for any operaions group is parsed and analysed centraly on the [SWToR]Logs servers and only stored once with no duplication, all group members see the same cionsistent real time view of fight data.

  • Real Time Live Web Combat Feeds

    Want to see what your friends, guildies or enemies are fighting right now? Want to share and discuss your performance as it happens? Using HTML5 Web Sockets Technology on supported Browsers (Chrome, Firefox 12, Saffari, IE 10) the swtor combat log data is transmited to our central servers for analysis and is immediately available for live analysis, graphing and display via the Live Combat Feed Monitor by means of live Web Socket broadcasting. See it as it happens...

  • Operations Group Management

    Helping Operation leaders manage groups of players for combat data analysis to help recognise strengths and weeknesses in their teams while progressing through end-game-content. All combat data is stored cnentraly on the [SWToR]Logs server and all logs are time normalised so that group fight data can be viewed, compared and analysed based on time for group memebers across the world spanning several timezones. Groups can be created and viewd via the Ops Dashboard found here or via the Combat Log Uploader "Make Group" feature, all group members are immediately informed of their group status allowing them to turn on group meters and participate in ready checks and break/rest calls.

  • Ready Checks and Rest Breaks

    In-Game overlayed ready check feature providing ops leaders with a quick and clear way to see whos ready and whos not, streamling the time taken to get encounters underway, for those that prefer this can also be controled from the Ops Dashboard component of the SWToRLogs web site.

  • Graphical Historic Combat Log Parsing and Analysis

    Browse and search for any combat data broken down by fight, encounter and major protagonist detailing damage/healing/threat visualised over time and by ability. See combat data or any groups combat data in simple to understand graphical and tabular way helping you understand intricate details of a fight direct from the raw combat log data, including who is hitting what, getting hit by what and dying from what

  • Comparison of Performace Data

    Compare fight and encounter data between any other recorded fight data previously uploaded from any live feed or encounter. See how players, specs and classes stack-up against each other. Visualise this data summarised side by side for quick checks and drill down for full analysis using graphs, charts and tables to visualise combat comparisons.

At the moment the site is very much in the eartly stages of development and as such both functionality provided and data available for analysis is limited, but I'm actively working on the site all the time and new features are being added on a daily basis.

See my Launch announcement on the official www.swtor.com forums and feel free to comment and leave suggestions.

About SW:ToR Logs

Combat Log Parsed Data Analysis and Display

Parsed Combat log data is stored historicaly and damage/healing performance can be viewd in detail or using graphs to see any previous combat data grouped by player, charcter, fight, operations/flash point boss and encounter.

High Score Tables for Damage and Healing

View overall high score tables for a character damage or healing done to any NPC. Optionaly view high scores by operations or flash point boss and compare your performance to other players.

In Game Performance Meters

Damage Meters

Healing Meters

Threat Meters

Group Meters

Live Web Feed Performance Meters

Damage Healing And Threat Meters

Damage Taken and Healing Taken Meters

Activity And Ability Tracking Meters

Live Web Feeds

Online Live Combat Data

Operations Groups

Player Deaths

Currently this site will not fully function with versions of IE less than 10. This is because I'm focusing development on browsers that support HTML5 Web Sockets which are used for the live feeds and connection to the [SWToR]Logs central servers.

I appologise for this, and as soon as I have time i will revist aupport for earlier versions of IE and Opera, in the mean time the majorify of the site does work with IE9 but there will be no access to live data.

Browsers I know work are Chrome, Firefox 12 and Safari (including iOs versions)

Note From The Developer